Zennef

Asteroid Scavenger

Dodge asteroids. Collect fuel. Buy upgrades.

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About the Game

A neon arcade survival game. Dodge asteroids, collect fuel, and build your ship through 12 escalating levels. How far can you make it?

Development Story

I wanted to see what a game with only two buttons could feel like. That constraint led me to a spaceship locked to five lanes, dodging asteroids. Simple. Fun. Not quite enough. So I added fuel depletion. Now you had to collect things while also not dying, which immediately made the whole thing more interesting. That mechanic kept pulling on me and eventually the game had two tracks, pairs of things to dodge and collect, fuel to stay alive, and crystals to buy upgrades that let you push further each run. It turns out "what if there were only two buttons" is a pretty good place to start a game. Built and shipped solo to iOS and Android.